Base Wars
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Base Wars is a NES baseball video game that is set in the 24th century where traditional baseball has been replaced with robot players in a futuristic orbital stadium.
[edit] Duels
n addition to the players being robots, the game also differs from baseball in that duels are used to settle baserunning calls rather than umpires. When there is an argument about whether a batter is safe or out, the two robots in question fight for the base. If the batter wins, he is safe. Otherwise, he is out. The duels were the core appeal of Base Wars. In a duel, the offensive player was always at a disadvantage as his hit points were directly proportional to how far he had run down the line to the next base. The defensive player however always started with his maximum hit points. Hence, if enhancements were comparable, close plays would be relatively even whereas runners tagged far from the next base would rarely win.
[edit] Pennant Mode
In the pennant mode, as the player's team becomes more successful, they have the option of buying their robots various upgrades including weapons. These weapons include swords, guns, and detachable flying forearms that could grant a very big advantage in duels. Weaker weapons provided little benefit. Robots that lost too many duels or that were hit by too many pitches would explode if they ran out of hit points. The death of a robot would be permanent for the rest of the baseball game; so the player would have to make do with one less robot in the field and at bat. The loss of three robots would constitute a forfeit for one's team.
In the pennant mode, when a pair of AI controlled teams played against each other, the game had to be played out in the same way as if a human was playing and at the same speed.



